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Breach the building.
Take the building.

A tactical 5v5 shooter where the walls are not safe. Destruction, operator gadgets, and night maps that change every round.

Five operators. One objective. A map that falls apart while you fight for it.

What makes it different

Civilians and intel

Read the room before you push. Bystanders and intel change how a site plays out.

Escalating pressure

Defenders dig in, attackers force the door. Every round tightens.

Destruction and night maps

Open new lines through walls and floors. Fight the same map in a different light.

Operators

See all 20

Modes

Bomb

Attackers plant and protect the charge. Defenders hunt it down or run out the clock.

Hostage

Attackers extract the hostage. Defenders hold the room and stop the grab.

Secure Area

Both teams fight to hold a single objective room until it locks.

From the devlog

Welcome to Fireteam Breach

6/18/2026

We ship in February 2027. You are coming with us.